Takeko

Swordsman of Gale

STORY

Swordsman of Gale

Takeko

solders

Born to a samurai family, Takeko has been well educated since childhood. She could recite over a hundred poems at the age of 5, and started learning Naginatajutsu at 7. Her talent is among the best even compared to that of the male samurai. At the age of 16, she already became a master of katana and naginata. Her skills, especially the Naginatajutsu, have reached perfection by then. With her agility, she can eliminate the enemies before they put up defense. Even the winds sent by her blade are lethal.

 

Filled with the spirit of Bushido, she sees loyalty and bravery as her tag and takes every battle as the last one. Now her biggest wish is to become the best swordsman and a real samurai.

  • 1000
    HEALTH POINT
  • 300
    magical value
  • 12
    Attack
  • 0.85
    Attack speed
  • 200
    Attack range
  • 380
    Moving speed
  • ATTACKS
  • PASSIVE
  • SKILLS 1
  • SKILLS 2
  • SKILLS 3

Slash Blade

Deal 70+0.85ap damage When the sword in the sheath, draw the sword out of the sheath, dealing 70+0.85ap damage in a line.

N/A
Magic
N/A
Cooldown

Shinto

Sheathe the sword after using Ability or out of combat for 3s. Draw the sword out of its sheathe after using Basic Attack.

N/A
Magic
N/A
Cooldown

Wave Sweep

Charge up to 4s, during which nearby enemies and self suffer 35% movement speed penalty, resist 35% all damage.Once released, deal 80/90/100/110/120+0.8ap-160/180/200/220/240+1.6ap damage (reach max damage after 2s)

40/45/50/55/60/65
Magic
12/11.5/11/10.5/10/9.5
Cooldown

Waltz Blade

Deal 70/100/130/160/190/220+0.5ap damage to nearby enemies and slow them for 1s by 30%/33%/36%/39%/42%/45%. Can be recast at no cast once within 3s when hit an hero.

40
Magic
11/10/9/8/7/6
Cooldown

Last Breath

You can perform 5 time of rapid strike on the target hero, dealing 50/75/100(+0.1ap)(+3%/4%/5% of target's Missing Health) damage for each.

100
Magic
60/50/40
Cooldown