As a monster on the sea, Siren has nothing to do with the ugly and evil image of her kind. Her human face and fish body harmonize with each other, making her a gorgeous beauty. The melody of her harp, however, is what really attracts the sailors, even if they have heard countless legends during their voyages.
Touching, tempting, but sometimes lethal, her music can cure the heart of every listener, or kill them by summoning terrifying waves. This willful princess disturbs the heart of every passer-by, granting them pleasure and fear at the same time.
In history, of all those who have heard the music of Siren, only Odysseus the hero barely maintained sanity. She is like a nightmare, haunting every curious explorer.
- SKILLS 1
- SKILLS 2
- SKILLS 3
Normal attack deals 70(+0.3ap) damage. Normal attack against Heroes deals 80(+6*Lv)(+0.4ap) damage every 6 sec; Jumps to an ally while splashing water, restoring 30(+5*Lv)(+0.3ap) HP (50% to Siren).
Music of the Sea
Increase the movement speed of an ally by 30(+1*Lv)(+0.07ap) upon hitting it.
Summon [waves], dealing 120/150/180/210/240/270(+0.6ap) damage in the frontal line and reducing the speed of the targets by 25%/28%/31%/34%/37%/40% for 3 sec. Activate [tsunami] every 50 sec: knock back enemies in an extremely wide range for 1 sec; Every hit of [waves] reduces the cooldown time of [tsunami] by 1 sec.
Play a confusing melody, dealing 120/150/180/210/240/270(+0.7ap) damage to the first enemy in the frontal line and enchanting it for 1.25/1.4/1.55/1.7/1.85/2 sec.
Summon a barrier of water to protect an ally, making it immune to all damage for 2/2.25/2.5 sec. [Water Mark] cannot be used on Siren.