A new update (version No.1.39.0) for Legend of Ace is ready.
In preparation for this new version, servers will be offline during the following times:
Australia(UTC/GMT+10): January 21th, 9:45pm -12:45am
North America (UTC/GMT-5): January 21th, 5:45am-8:45am
Europe (UTC/GMT+1): January 21th, 11:45am-2:45pm
Asia (UTC/GMT+7): January 21th, 5:45pm-8:45pm
South America (UTC/GMT-3): January 21th, 7:45am-10:45am
Thank you for your support
►【New Hero Arrived】
-------Zeus- [Lord of Thunder] -------
Introduction of skills:
Basic Attack deals 80(+30%Attack Power) damage.
PASSIVE [Divine Might]
Every time Zeus uses his Basic Attack or Abilities, inflicts a [Judgment] on the target, lasting 4 seconds. A new stack will refresh the duration.
SKILLS 1 [Divine Thunder]
Casts a flash of lightning that hops 2 times at most, dealing 75/100/125/150/175/200(+60%Attack Power) damage to units hit.
The hopping chances of [Divine Thunder] will not be consumed if the target has a [Judgment].
SKILLS 2 [Divine Punishment]
In a while after the skill is cast, summons lightning to bombard a target, Stunning it for 1 second, dealing 150/190/230/270/310/350(+100%Attack Power) damage to it and its nearby enemies. If the target has a [Judgment], burns the ground it is standing on, dealing 15/25/35/45/55/65(+15%Attack Power) damage to enemies on it every 0.5 seconds, reducing their Movement Speed by 30%, lasting 3 seconds.
SKILLS 3 [Divine Fury]
Gets the View of all enemy Heroes. 3 seconds after that, deals 200/350/500(+80%Attack Power )damage to them and 300/525/750(+120%Attack Power) damage to those with a [Judgment].
1. New Function:
New Function System "Rune" has been opened. You can upgrade and set your Runes to customize your hero attribute before battle in System "Prepare".
2. Function Adjustment:
All Cards will be upgraded to the max level. The upgraded Cards before, the remaining Cards and Magic Stones will be automatically converted into Rune Tokens.
3. Adjustments in Battle:
-Adjustments of Map
Adjusted the layout of grasses.
-Adjustments of Jungle
Increased the attribute and Rebalanced the Exp of monsters.
Removed the Heal effection of Talent [Punish] and rebalanced the damage to 550(+30*level)
Reworked the Early Card [Wander Hunter]
-Early Card Ⅰ. [Wander Hunter]
Deals more damage while against monsters and takes less damage from them.
Has a priority to gain the bonus of the monster which was killed by nearby allies and restore 100(+10% MaxHp) Health.
Increases 50% Exp from monsters and decreases 50% Exp from lanes.
Increases the Talent [Punish]'s damage by 100%.
Gains 10 Attack Power for each time allies defeating the Emerald Dragon or Pit Fiend.
4. Fixed Bugs:
-Fixed the bug that auto-target skill (Medea's [Phantom Dancing Step], Endor's [Lament Of Souls] as simples) can target on units who is in the grass without allies' view or invisible
5. Hero Balance Adjustments:
-Ability [Shining Star]
Increased damgage to 130/170/210/250/290/330(+90% Attack Power)
-Ultimates [Neutron Impact]
Increased damgage to 200/350/500(+120% Attack Power)
Increased knocking range and knocking destination to 7 metres.
-Fixed the bug that Talent [Scorch] can activate [Dance Queen]
Fixed the bug that Special Attack of [Thorn of Darkness] can not activate [Dance Queen]
-Ability [Hatred Uprising]
Reduced the cast range from 9 metres to 7 metres.
-Mid Card Ⅱ. [Blanketing Cannonfire]
Reduced the stuns of each wave from 0.2s to 0.1s.
-Ruduced the DefenseGrowth of Beamon slightly.
-Specialty [Fuel Bomb]
Reduced the damage from 80(+20*level)(+50%Attack Power)(+8% target's MaxHp) to 80(+20*level)(+50%Attack Power)(+4% target's MaxHp)
-Increased the Basic MaxHp from 1000 to 1030
-Increased the Basic Health Regeneration from 2/s to 2.06/s
-Specialty [God Hand]
Increased the Attack Power percentage from 3 to 5 and Attack Speed percentage from 3% to 5% for each [trial].
-Ability [Take Root]
Fixed the bug that [Take Root] can increase the Attack Range.
Increased the percentage of Defense from 40/45/50/55/60/65 to 50/60/70/80/90/100
Increased the percentage of Attack Speed from 25%/27%29%/31%/33%35% to 25%/30%/35%/40%/45%/50%
-Ability [Power Shield]
Increased the damage of shield break from 70/110/150/190/230/270(+70% Attack Power) to 100/140/180/220/260/330(+70%Attack Power)
-Ultimates [Taiji Strong Wind][Large Tornado]
Increase the valid range from 3 metres to 3.7 metres